You can’t be a parent and an entrepreneur — right? In the tech community, there’s a stereotype — unfairly magnified by the media — that the ideal entrepreneur is young, unattached, and capable of working 20-hour days for months or years on end without letting anything get in the way of their product. It’s true that creating and running a company requires unrelenting devotion and long, difficult hours of work,
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I’m Not a Real Entrepreneur
Okay, I’m going to come out and just say it. I’m not a real entrepreneur. (It’s true.) Sure, I have a successful side project that’s a SaaS. And I’ve started a few revenue-generating projects before this too — hey, something that generates revenue is a business, right? I like to think I’m an entrepreneurially-minded person who has ideas and makes them happen. But I’m not a Real Entrepreneur, and here’s why:
Working at an Agency Doesn’t Have to Suck
A thread on Reddit last week titled “Does web development at an agency always have to suck?” ignited a lot of conversation about the difficulties of agency life for many developers and designers. The poster cited how their agency seems to have a complete disregard for process, management, or good development practices. Their project manager just forwards email from the client, doesn’t properly scope out projects, and has a complete lack
14 things I’ve learned about launching side projects
Note: I wrote this in 2014, six months after launching Geocodio. Side projects are an alluring prospect for many developers: you can have total control over a project, try new things, and reap all of the profits. No pesky product managers or dealing with other people’s code. But that doesn’t mean it’s easy. Here are a few of the lessons we’ve learned since launching Geocodio in January: Take care of the the